UX Bites - Small bites of information about User Experience Design

A book about User Experience Design should be like the approach it advocates User Friendly with functional visuals that makes for an easy navigation , and a pleasure to hold, turn the page, leave on the shelf, or carry in your backpack This book is heavily packed with small bites of information e

White Hat UX: The Next Generation in User Experience

Most things in life come with a dark side For years, the online space has acted as a playground for thieves, bandits and murky types who will use every trick in the book to make you do the opposite of what you set out to do But there is hope The next generation in user experience is coming Sma

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

Making a successful video game is hard Even games that are well received at launch may fail to engage players in the long term due to issues with the user experience UX that they are delivering That s why makers of successful video games like Fortnite and Assassin s Creed invest both time and mo

UX Research: Practical Techniques for Designing Better Products

One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs But there s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful Fact is

The UX Careers Handbook

The UX Careers Handbook offers an insider s look at how to be a successful User Experience UX professional from comprehensive career pathways to learning, personal branding, networking skills, building of resumes and portfolios, and actually landing a UX job n nThis book goes in depth to explain wh

UX for Beginners: 100 Short Lessons to Get You Started

In today s digital world, any product, app, or website requires a professional User Experience UX designer to ensure success With this book, new UX designers will learn the practical skills they need to get started in the field, skills that can be immediately applied to real world UX projects U

The Joy of Ux: User Experience and Interactive Design for Developers

For years now, I ve been running around preaching to anyone who ll listen that UX is something that everybody not just UX people needs to be doing Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy to absorb, and implementable form

UX Five-Second Rules

The five second test is one of the most convenient rapid UX testing methods available, although its value can be compromised by ignoring the restrictions of the method The Five Second Rules uses detailed examples from a collection of than 300 tests to describe the strengths and weaknesses of

Get Agile!: Scrum for UX, Design & Development

Scrum is a project management tool enabling people with different skill sets to strategize together This manual is aimed at everyone who works on interactive products in a design and development environment It contains all of the basic information required for getting started with the project mana

Simple and Usable Web, Mobile, and Interaction Design

In a complex world, products that are easy to use win favour with consumers This is the first book on the topic of simplicity aimed specifically at interaction designers It shows how to drill down and simplify user experiences when designing digital tools and applications.

Smashing UX Design: Foundations for Designing Online User Experiences

The ultimate guide to UX from the world s most popular resource for web designers and developers n n Smashing Magazine is the world s most popular resource for web designers and developers and with this book the authors provide the ideal resource for mastering User Experience Design UX n nThe author

Letting Go of the Words: Writing Web Content that Works

Redish has done her homework and created a thorough overview of the issues in writing for the Web Ironically, I must recommend that you read her every word so that you can find out why your customers won t read very many words on your website and what to do about it n n Jakob Nielsen, Principal

Réseau(x) (Réseaux, #1)

Sur les r seaux, tout le monde pense conna tre tout le monde Tout le monde aime, surveille, espionne tout le monde Mais d sormais, une guerre est d clench e, sur le web et dans le monde r el Et Sixie, 15 ans, est l enjeu, le butin, le gibier de tous les combattants